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God Wars PS4/Vita RPG's Video Explains Game's Folklore-Based Story
posted on by Rafael Antonio Pineda
Kadokawa Games began streaming an English-subtitled video for its God Wars ~Toki wo Koete~ (God Wars ~Beyond Time~) PlayStation 4 and PlayStation Vita game on Monday. The video shows director and scenario writer Yoshimi Yasuda, the game's story writer Shirō Sano, and monster designer Sawaki Takeyasu discussing the mythological and folkloric origins of the game's story.
The game is slated for worldwide release this year. Kadokawa Games announced the game last November with a debut trailer.
Kadokawa Games describes the game:
A history of Gods that no one knows.
A tactical RPG that depicts the conflict and surge of young heroes in ancient Japan.
An adventure that merges the world of Kojiki, Japan's oldest history book, and the fairy-tales of Japanese folklore.
The amazing saga of mighty heroes who fought bravely against their fate and the wrath of the Gods, has now been revealed.
The game is set in the land of Mizuho, and will center on the princes and princesses of three countries:
Prince Ōkuninushi of Izumo-no-Kuni
Prince Momotarō of Hyūga-no-Kuni
The game's aesthetic will mix anime-inspired character designs and monster designs influenced by classical Japanese Yamato-e paintings:
Ōkami
Yoshimi Yasuda, the former head of Tecmo and current head of Kadokawa Games, is conceiving the story, directing the game, and writing the scenario. LovePlus designer Tarō Minoboshi is designing the characters, while Sawaki Takeyasu (Devil May Cry, Steel Battalion, Ōkami, El Shaddai: Ascension of the Metatron) is designing the monsters.